![](https://fancyfairydesign.com/wp-content/uploads/2022/11/Screenshot-2022-11-18-at-12.39.09-1140x473.png)
Making a Stealth Game Pt3
You know what everyone loves in stealth games? Things to avoid, and things to get, that’s what! So, what did I make in my Unreal testing room? A camera to avoid, and an objective item to get! Huzzah!
Specifically, the camera is just a collision area that kills you if you hit it, and respawns you. The objective object is a low-poly placeholder hourglass set it up with a billboard sprite, light system, and a variable to allow you to actually “get” something.
![](https://fancyfairydesign.com/wp-content/uploads/2022/11/Screenshot-2022-11-06-at-16.58.55-75x75.png)
![](https://fancyfairydesign.com/wp-content/uploads/2022/11/Screenshot-2022-11-14-at-17.49.04-75x75.png)